#include <ia_value.h>
Public Member Functions | |
IAValue (Microsoft::WRL::ComPtr< IAccessibleValue > iface) | |
bool | isNull () |
std::string | toString () |
std::string | getCurrentValue () |
std::string | getMaximumValue () |
std::string | getMinimumValue () |
This object wraps an IAccessibleValue pointer. It can be retrieved from an accessible object which implements this interface using IANode::QueryValue().