This is a development release leading towards the 1.14 series.
What’s new in libwpe 1.13.3?
- Modify the gamepad API to pass the
wpe_gamepad_provider
when creating new gamepad instances, and the associatedwpe_gamepad_provider_get_backend()
accessor. - Restrict the range of values allowed for the device scaling factor, which prevents both divisions by zero and impossibly big graphics buffers.
- Fix pasteboard to use the generic interface by default.
- Fix memory allocation to always abort execution on failure.
Checksums
libwpe-1.13.3.tar.xz (60.7 KiB) md5sum: 2990e75589960412115bb8c9ee9a3203 sha1sum: 7d7bab460189c0a07d2547b458d197f3c0f8ebd7 sha256sum: 05f871922f6ca750c5689a38a346c3fba130417d3490dd52362b4fe22f334e96